Monster
A great generic monster
Medium humanoid (), chaotic evil Armor Class 15 (hide armor, shield) Hit Points 22 (5d8) Speed 30ft. STR 14 (+2) DEX 12 (+1) CON 11 (+0) INT 6 (- 2) WIS 10 (+0) CHA 7 (-2) Senses darkvision 60ft., passive Perception 10 Languages Gnoll Challenge 1/2 (100 XP)
Rampage. When the gmonsterreduces a creature to 0 hit points with a melee attack on its turn, the monster can take a bonus action to move up to half its speed and make a bite attack. --ACTIONS-- Bite. Melee Weapon Attack: +4 to hit, reach 5 ft ., one creature. Hit: 4 (1d4 + 2) piercing damage. Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20J60 ft ., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1 d8 + 2) piercing damage if used with two hands to make a melee attack. Longbow. Ranged Weapon Attack: +3 to hit, range 150J600 ft. , one target. Hit: 5 (1d8 + 1) piercing damage.