Monster: Difference between revisions
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=== A great generic monster === | === A great generic monster === | ||
Medium humanoid (), chaotic evil | |||
Armor Class 15 (hide armor, shield) | |||
Hit Points 22 (5d8) | |||
Speed 30ft. | |||
STR 14 (+2) DEX 12 (+1) CON 11 (+0) INT 6 (- 2) WIS 10 (+0) CHA 7 (-2) | |||
Senses darkvision 60ft., passive Perception 10 | |||
Languages Gnoll | |||
Challenge 1/2 (100 XP) | |||
Rampage. When the gmonsterreduces a creature to 0 hit points | |||
with a melee attack on its turn, the monster can take a bonus | |||
action to move up to half its speed and make a bite attack. | |||
--ACTIONS-- | |||
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft ., one creature. | |||
Hit: 4 (1d4 + 2) piercing damage. | |||
Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or | |||
range 20J60 ft ., one target. Hit: 5 (1d6 + 2) piercing damage, or | |||
6 (1 d8 + 2) piercing damage if used with two hands to make a | |||
melee attack. | |||
Longbow. Ranged Weapon Attack: +3 to hit, range 150J600 ft. , | |||
one target. Hit: 5 (1d8 + 1) piercing damage. |
Revision as of 14:30, 11 November 2023
A great generic monster
Medium humanoid (), chaotic evil Armor Class 15 (hide armor, shield) Hit Points 22 (5d8) Speed 30ft. STR 14 (+2) DEX 12 (+1) CON 11 (+0) INT 6 (- 2) WIS 10 (+0) CHA 7 (-2) Senses darkvision 60ft., passive Perception 10 Languages Gnoll Challenge 1/2 (100 XP)
Rampage. When the gmonsterreduces a creature to 0 hit points with a melee attack on its turn, the monster can take a bonus action to move up to half its speed and make a bite attack. --ACTIONS-- Bite. Melee Weapon Attack: +4 to hit, reach 5 ft ., one creature. Hit: 4 (1d4 + 2) piercing damage. Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20J60 ft ., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1 d8 + 2) piercing damage if used with two hands to make a melee attack. Longbow. Ranged Weapon Attack: +3 to hit, range 150J600 ft. , one target. Hit: 5 (1d8 + 1) piercing damage.